D Finnigan
2009-08-28 16:07:50 UTC
About 3 weeks ago, I wanted to transfer a Snake game I had written on
the IIgs over to my //e. While I could have used floppy disks, I was too
lazy to get out some disks and connect a drive to the //e.
Because I was also testing out networking between the two machines,
(this Snake game was to be 2-player across 2 machines) I had an SSC in
the //e and the cable connected to the IIgs. After about 10 minutes of
looking through some old PEEKing at Call-Apple compilations, I got the
method to output a listing to TEXT file (POKE 33,33 and all of that).
After trying different baud settings for a while, I finally got the
whole listing transferred over to the //e via the Super Serial Card.
That got me to thinking: there must be an easier way of doing this, but
I don't know if there's any programs written for it yet. Obviously, a
terminal program will suffice, but I want something specific.
Here's what I'm envisioning:
- a simple BASIC or machine language program that sends and receives data
- this data can be a file on disk, or any memory location
- the received file from a remote Apple can be saved to disk, or copied
into mem
- some sort of simple data-compression can be used to save time
- variable baud settings so we can see what the fastest error-less speed is
Any comments on this idea?
(Note that I've posted to 3 groups, but follow-ups should go to csa2.comm)
the IIgs over to my //e. While I could have used floppy disks, I was too
lazy to get out some disks and connect a drive to the //e.
Because I was also testing out networking between the two machines,
(this Snake game was to be 2-player across 2 machines) I had an SSC in
the //e and the cable connected to the IIgs. After about 10 minutes of
looking through some old PEEKing at Call-Apple compilations, I got the
method to output a listing to TEXT file (POKE 33,33 and all of that).
After trying different baud settings for a while, I finally got the
whole listing transferred over to the //e via the Super Serial Card.
That got me to thinking: there must be an easier way of doing this, but
I don't know if there's any programs written for it yet. Obviously, a
terminal program will suffice, but I want something specific.
Here's what I'm envisioning:
- a simple BASIC or machine language program that sends and receives data
- this data can be a file on disk, or any memory location
- the received file from a remote Apple can be saved to disk, or copied
into mem
- some sort of simple data-compression can be used to save time
- variable baud settings so we can see what the fastest error-less speed is
Any comments on this idea?
(Note that I've posted to 3 groups, but follow-ups should go to csa2.comm)